

Kills made with a melee weapon refill 25% of the shield's charge meter.īelow is a table displaying the availability of the Ali Baba's Wee Booties in the Global 6v6 Whitelist.+200% increase in turning control while charging.+10% movement speed when a shield is equipped.Maximum overheal increased from 260 to 300.+25 additional health, for a total of 200.The Bootlegger has the same stats as Ali Baba's Wee Booties. Kills made with a melee weapon will refill the equipped shield's charge meter by 25%. It gives the Demoman 10% faster movement speed when a shield is equipped at the same time, and increased turning control while charging with a shield at the cost of the lack of a Grenade Launcher. Stores 3 grenades in it's clip instead of 4īelow is a table displaying the availability of the Loch-n-Load in the Global 6v6 Whitelist.Īli Baba's Wee Booties are a primary weapon which provide the Demoman with 25 additional health, thus raising his maximum health from 175 to 200, and his maximum overheal from 260 to 300.Grenades have a 25% smaller explosion radius.Grenades deal 20% more damage to buildings.Grenades shatter harmlessly on any surface except for enemy players and enemy buildings.The Loch-n-Load's grenades move 25% faster, but also have a 25% smaller explosion radius. Grenades fired from the Loch-n-Load will shatter harmlessly upon hitting anything that is not an enemy player or building. The Loch-n-Load deals 20% more damage to buildings than the stock Grenade Launcher, at the cost of having a 25% smaller clip, storing 3 grenades instead of 4.


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